[Remote] VFX Artist - Talent Pool (2026 Opportunities)

Posted 2026-05-06
Remote, USA Full-time Immediate Start

Note: The job is a remote job and is open to candidates in USA. Liquid Development is the largest outsourcing art studio in North America, known for its contributions to AAA titles. They are building a talent pool for exceptional VFX Artists to collaborate on future projects, offering a remote work environment and opportunities for career growth.


Responsibilities

  • A strong portfolio with recent work showcasing proficiency in VFX Art for Video Games (must submit to be considered)
  • Experience with Unreal Engine
  • Experience with both stylized and photorealistic VFX
  • Varied and specializations (characters, environments, weapons, etc)
  • Ability to troubleshoot technical problems
  • A self-driven, positive attitude towards critique, and leaning from your mistakes

Skills

  • A strong portfolio with recent work showcasing proficiency in VFX Art for Video Games (**must submit to be considered**)
  • Experience with Unreal Engine
  • Experience with both stylized and photorealistic VFX
  • Varied and specializations (characters, environments, weapons, etc)
  • Ability to troubleshoot technical problems
  • A self-driven, positive attitude towards critique, and leaning from your mistakes
  • Experience with proprietary engines
  • Experience with Maya, Embergen, Houdini and/or HLSL
  • Experience with Tech Art

Benefits

  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match

Company Overview

  • Liquid Development is a video game art service company. It was founded in 2000, and is headquartered in Portland, Oregon, USA, with a workforce of 51-200 employees. Its website is http://www.liquiddevelopment.com/.

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