Unity Technical Artists - Open Call ✨

Posted 2026-06-26
Remote, USA Full-time Immediate Start

Are you the kind of creator who loves sitting at the intersection of art, tools, shaders, performance, and gameplay feel?

Indie Games Startup is inviting Technical Artists who specialize in Unity to join our Creator Community: a portfolio-first space where talented teams build prototypes and vertical slice candidates, sharpen their craft, and create standout games together. ✨

Who you are:

️ Building Unity tools, editor workflows, and art pipelines

✨ Creating shaders, materials, VFX, lighting, and visual polish

⚡ Optimizing scenes, assets, prefabs, animation, and runtime performance

Helping artists and designers bring ideas into-engine cleanly

Collaborating across art, design, animation, and engineering

What you’ll get:

️ A clear pipeline: Prototype → Pre-production → Vertical Slice

Feedback, practice, and real projects to help you level up

Collaboration with ambitious indie teams

Optional showcases and case studies that can strengthen your portfolio

A chance to create exciting portfolio-ready games in a structured creative environment

An actual human will interview you, not an AI - and no AI will screen you first

Important clarity:

  • If a project is later sponsored, any commercial work happens under separate agreements, with built-in profit-sharing for all contributors

Headline:

Unity Technical Artists Open Call | Creator Community

Description:

Portfolio-first Unity technical art collaboration at IGS ✨

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