[Remote] 3D Artist

Posted 2026-05-06
Remote, USA Full-time Immediate Start

Note: The job is a remote job and is open to candidates in USA. Accelint is a mission-driven technology company focused on strengthening national security and supporting critical industries. As a 3D Artist, you will support the design and production of immersive Navy training solutions, collaborating with various team members to produce high-quality 3D assets for training applications.


Responsibilities

  • Create high-quality 3D models, textures, and materials for use in Navy training systems and simulations
  • Produce optimized, game-ready assets for Unity or similar real-time engines
  • Develop animations such as mechanical movements, character actions, or object interactions that support instructional effectiveness
  • Collaborate with ISDs to ensure 3D assets accurately represent technical systems, equipment, procedures, and Navy operational environments
  • Work closely with Software Engineers to support smooth integration and ensure assets meet performance, scale, and quality requirements
  • Participate in design reviews with the Creative Director and Creative Operations team to maintain cohesive visual style and product consistency
  • Troubleshoot issues related to rendering, asset performance, and real-time optimization
  • Apply design thinking, problem-solving, and creative iteration to address ambiguous or evolving technical requirements
  • Support testing, debugging, and refinement as 3D elements are implemented into training products
  • Performs other duties as assigned

Skills

  • Bachelor's degree in Game Art, 3D Animation, Digital Media, or related field. Equivalent experience may substitute for degree
  • Proficiency in industry-standard 3D software such as Blender, Maya, or 3ds Max
  • Strong texturing and material creation skills using tools like Substance Painter/Designer or Photoshop
  • Understanding of real-time asset creation principles, including LODs, polygon optimization, UV workflows, and PBR pipelines
  • Ability to collaborate effectively with designers, developers, and technical team members
  • Excellent communication skills, including the ability to explain complex visuals or processes to diverse audiences
  • Strong attention to detail and organizational skills
  • Ability to obtain and maintain a Secret clearance
  • Experience creating assets for Unity, Unreal, or other real-time engines
  • Familiarity with Navy or DoD training environments, technical systems, or equipment modeling
  • Experience producing animations for real-time applications
  • Understanding of instructional design needs and how 3D visualizations support learning outcomes
  • Knowledge of UI/UX standards for interactive training products
  • Experience working with technical drawings, engineering references, or schematics
  • Ability to create stylized, technical, or photorealistic asset styles as required

Benefits

  • Paid Time Off
  • Paid Company Holidays
  • Medical, Dental & Vision Insurance
  • Optional HSA and FSA
  • Base and Voluntary Life Insurance
  • Short Term & Long-Term Disability Insurance
  • 401k Matching
  • Employee Assistance Program

Company Overview

  • SoarTech is now part of Accelint. It was founded in 1998, and is headquartered in Ann Arbor, Michigan, USA, with a workforce of 51-200 employees. Its website is http://www.soartech.com.

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