Computational Geometer

Posted 2026-06-26
Remote, USA Full-time Immediate Start

About Atomic Industries

Atomic Industries is reinventing how the world makes things. From cars and aerospace systems to medical devices and packaging, most physical goods begin life in a mold or are shaped by a manufacturing tool. Producing these tools has always been slow, manual, and dependent on scarce expertise, taking weeks or months. We’re changing that.

At our Detroit headquarters, we combine the industrial DNA of America’s manufacturing heartland with the speed, intelligence, and precision of Silicon Valley. Our AI-driven platform tackles the hardest problems in geometry, process planning, and fabrication, collapsing production timelines from months to days and soon, minutes. We don’t just build software; we run a fully operational factory where our technology produces production-grade tooling every week, enabling tight feedback loops and rapid iteration.

Backed by top-tier investors, we’re restoring speed, flexibility, and capability to the American industrial base. Our mission is to make manufacturing as agile and scalable as the digital world, and in doing so, rebuild the infrastructure of the physical economy.

About the Role

As a Computational Geometry Engineer at Atomic, you’ll develop the software infrastructure that transforms raw part designs into simulation-ready, manufacturable, and fabrication-driven representations. You’ll build tools to analyze, manipulate, and reason about complex 3D models, ensuring they’re robust enough to drive fully automated design and production systems.

This role is ideal for engineers who love working at the intersection of geometry, algorithms, and real-world manufacturing.

What You’ll Do

Develop algorithms to work with B-rep, mesh, and NURBS representations

Implement tools for geometric healing, simplification, conversion, and constraint enforcement

Build high-performance geometry pipelines that integrate with simulation and process planning tools

Work with both open and proprietary kernels (e.g., OpenCascade, Parasolid)

Design systems for feature extraction, topology classification, and manufacturability analysis

Collaborate with product, simulation, and automation teams to expose geometric logic to upstream workflows

What We’re Looking For

Minimum Qualifications

5+ years of experience working with computational geometry, CAD, CAM, or graphics systems

Strong knowledge of geometric representations: B-reps, meshes, point clouds, surface/spline models

Proficiency in C++ and Python; familiarity with libraries such as OpenCascade, Parasolid, CGAL

Experience building performant systems for geometry manipulation or modeling

Ability to reason about edge cases, numerical stability, and algorithmic robustness in 3D environments

Bonus Points

Background in manufacturing, simulation, or process automation

Experience designing geometry tooling for downstream applications like toolpath planning or FEA meshing

Familiarity with topology optimization, constraint solving, or CSG representations

Contributions to open-source geometry or CAD systems

How We Work

Fast iteration: We deploy code daily and validate it in the factory every week

Factory-first mindset: Engineers spend time on the shop floor to understand the real-world impact of their work

Low ceremony, high ownership: We value well-written design docs, tested code, and real results — not meetings

Collaborative culture: Geometry, AI, and robotics teams are tightly integrated and co-develop the product together

Benefits

Competitive salary and generous equity package

Full medical, dental, and vision coverage for employees and dependents

401(k)

PTO with a 15-day minimum

Quarterly team travel to Detroit

Visa support for TN, E‑3, and O‑1 candidates

Hardware stipend and on-site prototype lab access

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